DereZ

Dev track. Code, signals, creative tools.

Build a pixel art editor. A music tracker. A chat room. A game. Same language as the robots. Same constructs as the enterprise. The curtain lifts, the code doesn't change.

Team Workspace->
L0 Reskin2 min

Hello Chain

Your first signal chain. Data flows from input to output.

input : keyboard -> keys
keys -> display

// type something. it appears. that's a signal chain.
L1 Tweak10 min

Signal Playground

Build chains live. Connect nodes. Watch signals flow in real time.

// drag nodes. draw wires. watch it resolve.
// the playground IS a Z+ program
// that visualizes Z+ programs.

source -> transform -> gate(> threshold) -> display
source ~> waveform_view    // tap to see raw signal
L1 Tweak20 min

Pixel Art Editor

Input handling, grid state, tool selection, export. Modify colors and grid size.

mouse -> position -> grid.cell(x, y)
tool_select -> active_tool

mouse.click -> {
    gate(tool: pencil) -> grid.set(cell, color),
    gate(tool: eraser) -> grid.set(cell, blank),
    gate(tool: fill)   -> grid.flood(cell, color)
}

grid -> on_change -> display
grid -> export(format: png) -> vault.store("art")
L2 Extend30 min

Music Tracker

Audio sequencer with timing, patterns, and channels. Add your own instruments.

clock : tick(rate: 120bpm) -> beat

beat -> pattern.step -> {
    gate(channel: drums) -> synth("kick") -> audio.mix,
    gate(channel: bass)  -> synth("saw", note) -> audio.mix,
    gate(channel: lead)  -> synth("square", note) -> audio.mix
}

audio.mix -> speaker
audio.mix ~> waveform_display

The Bridge — Multimodal

Same codebase, two targets. A DereZ game and a Zeros robot share the same .zp file. The screen version renders pixels. The robot version drives motors. Same signal chain. Different output.

Shadow Bot

One brain, screen or robot body — switch with one line

Mission Control

DereZ builds dashboard, Zeros builds rover. One signal stream.

Sound Reactive

Audio FFT → screen visuals AND LED strips/servos

Digital Twin

Physical robot + live virtual mirror. Industry concept at age 14.

Coming Soon

L2
Chat RoomNetworking, state sync, presence indicators
L2
Platform RunPhysics, collision, level design — game clone
L3
Tower LinePathfinding, economy, spawning — strategy game
L3
Bot TrainerML concepts via signal chain training
L3
Dashboard BuilderData viz, real-time charting, custom layouts
L5
Compiler ExplorerHow Z+ actually works under the hood