DereZ
Dev track. Code, signals, creative tools.
Build a pixel art editor. A music tracker. A chat room. A game. Same language as the robots. Same constructs as the enterprise. The curtain lifts, the code doesn't change.
Team Workspace->Hello Chain
Your first signal chain. Data flows from input to output.
input : keyboard -> keys keys -> display // type something. it appears. that's a signal chain.
Signal Playground
Build chains live. Connect nodes. Watch signals flow in real time.
// drag nodes. draw wires. watch it resolve. // the playground IS a Z+ program // that visualizes Z+ programs. source -> transform -> gate(> threshold) -> display source ~> waveform_view // tap to see raw signal
Pixel Art Editor
Input handling, grid state, tool selection, export. Modify colors and grid size.
mouse -> position -> grid.cell(x, y)
tool_select -> active_tool
mouse.click -> {
gate(tool: pencil) -> grid.set(cell, color),
gate(tool: eraser) -> grid.set(cell, blank),
gate(tool: fill) -> grid.flood(cell, color)
}
grid -> on_change -> display
grid -> export(format: png) -> vault.store("art")Music Tracker
Audio sequencer with timing, patterns, and channels. Add your own instruments.
clock : tick(rate: 120bpm) -> beat
beat -> pattern.step -> {
gate(channel: drums) -> synth("kick") -> audio.mix,
gate(channel: bass) -> synth("saw", note) -> audio.mix,
gate(channel: lead) -> synth("square", note) -> audio.mix
}
audio.mix -> speaker
audio.mix ~> waveform_displayThe Bridge — Multimodal
Same codebase, two targets. A DereZ game and a Zeros robot share the same .zp file. The screen version renders pixels. The robot version drives motors. Same signal chain. Different output.
Shadow Bot
One brain, screen or robot body — switch with one line
Mission Control
DereZ builds dashboard, Zeros builds rover. One signal stream.
Sound Reactive
Audio FFT → screen visuals AND LED strips/servos
Digital Twin
Physical robot + live virtual mirror. Industry concept at age 14.